Wednesday, 23 April 2008
Metaball Bound Initial Test
While I was out having a good night, my computer was hard at work rendering my metaball sim.. I think it took 26 hours in total.. I've got to take that into account in my production schedule.. I like the aesthetic, it's makes the streams "blobby", as they combine when they become close, and create more spontaneous organic forms.. I'm not sure I like the trails being soo short though, I'm going to do some more tests with fewer particles and longer trailing streams... and also maybe combine the motion based proof with the particles based sim... :P
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