The example below show's how I've dealt with this for the head of the trails. In the previous examples there all birthing from points on a given geometry. This example shows how I have taken the original point data, and created an alternative point which orbits and reacts dynamically to the object movement. The radius for each is set randomly, with some close to there given point and some further away.. This gives a far more organic aesthetic as you can see the video's below..
I have the front of the trail at a desirable level, now I need to work out the randomness in size, shape, colour, speed.. etc.. wish me luck..
Also I should be heading into the MoCap Studio to get the final animation done very soon.. Stay on the Trail.. :P
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